Maybe it's related to his blindness or something.įor now, though, we have another chandelier to poke. Well, that's twice now Snake has had an odd response to sources of light. Keepin' moving, since there's little to see or do so far, we find. Maybe Junpei found his balls since we last saw this exact same joke. (His face is as calm as ever, but his voice.)Įh, let's give it another prod. Squeeze.Īre you quite finished with the chair, Junpei? If you don't stop this behavior at once, I I'm sure you know what comes for the next 2 checks, so we'll skip ahead a little. Maybe that's why it feels a little chilly in here. There's a little bit more over here, so let's start with the non-existant fire. There's not much else over there, so let's pan around to where there's a door (it's locked because it's where we came in). ![]() Those are some strange-looking chandeliers.īased on the name compared to the premise, it sounds like a perfectly bad, cheesy B-movie. ![]() ![]() We could be out of here in about 1-2 minutes if we really wanted, but that's not interesting. The casino isn't that big there's a fair bit more to it than you'd think at a first glance, but it's not as complex as the 1st class cabin. (this is an unsubtle way of saying its very good and you should probably click that link) Out of all the three room tracks we've heard so far, Ternary Game's my favourite by far.
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